The world was divided into different biomes
The world was divided into different biomes.
An unnamed territory and economy concept dividing an island into biome claims, with spawn shops and wars requiring approval. The final name and whether it launched are not recorded.
An unnamed territory and economy concept dividing an island into biome claims, with spawn shops and wars requiring approval. The final name and whether it launched are not recorded.
Version: Minecraft 1.21
Original “Simple SMP 2.0” biome territory map included in the source document.
The final server name was not recorded. The source map is labelled “Simple SMP 2.0”; these biome-territory notes are kept as a separate chapter in the recorded sequence.
The world was divided into different biomes.
Each player or team received their own territory inside a biome.
Players could only gather and use resources that naturally occurred inside their biome.
Destroying or stealing from another player’s territory was forbidden.
Players were expected to sell the items/resources from their own biome.
Biome claims were handled through a Discord poll; once a biome had already been claimed, another player could not claim it.
Players could sell biome-specific items by building shops.
Shops were expected to look good and visually match what they sold.
Items were stored in chests and sold to other players for diamonds.
Shops had to be built at spawn.
Wars were allowed only with Block_Mod’s approval.
Original biome-territory map, labelled “Simple SMP 2.0” in the source document. The final server name and launch date are unknown.
During an approved war, enemy territories could be attacked and conquered.
Wars were not planned for the first few days.